Professional WorkBelow are some projects I worked on in the past, and my roles in making said project.
I worked on 4 of the Deadrising 2 titles as an environment artist.
The Simpsons Game
I worked for C4 Digital, a company that EA outsourced some character and prop art to.
John Wick: Chronicles
I worked on this VR game as an environment artist
Heavy Gear Assault
My primary job was to tweak and create anything needed to polish the project.
Transformers: Revenge of the fallen
I worked on this project as an environment artist while at Piranha Games.
The Solar system: Explore
This is a project I have been working on in my spare time. I personally created everything in the project with the exception of the planets written 'overview' section.
I was hired to help polish the game for its final release.
I was hired to created ships for a specific faction of the game.
I was hired to create a number of environment assets for the project.
This was a 'Debut Trailer' that Piranha Games created to promote/stimulate excitement over the game.
I was hired to polish this game and bring it up to a higher visual standard.
I was hired to create the visuals for this project.
Theme Park Studio
I was hired to create a number of roller coaster assets
Team Plan B
I was hired to create a quick interactive representation of a lunar lander for the team to show off during events.
Super Rally 3D
I was hired to create a few vehicles for a flash game
Wake Up Call
I was hired to create an asset really quickly that was needed for a trailer.
I was hired to create 'Landmarks' from around the world which was to be used for a mobile map app.
I was hired to polish up the 'Dragon Strike' live wallpaper.
Bass Pro Shop
I was brought onto the team at 'Piranha Games' to work on polishing up these two hunting/fishing titles.
Little Fighter Online
I was hired to work on the character modeling for this game.