I am a professional 3D/Generalist artist who has been a part of the video game community for the past 13+ years. My primary focus has been to create 3D visuals for use in video games. I started out focusing entirely on static environment art for the first few years, but once I became a freelance artist my responsibilities grew.
I have worked on 3D models, texturing, lighting, UE3/4 material creation, foliage creation, UE4 blueprint creation, tool designs, and general game polish for over 26 different titles.
The main software I use is 3ds Max, Photoshop, Quixel and Substance Designer. I am set up to work Freelance from home (which is what I've been doing for the past few years). I am also available to work on projects that require a HTC Vive (for those of you who were curious)
If you are looking for a new member to join your team and think I would be a good fit, I am always happy to hear from you. I will do my best to respond to every email, even if I'm unavailable to work at that time.
Hope you have a great day!