The Game of Life
Conway's Game of Life is a cellular automaton simulation where cells live, die, or reproduce on a 2D grid based on four simple neighbor rules. A concise Python implementation involves creating a grid, counting neighbors for each cell, and updating states simultaneously to simulate "ticks" or generations.

This is an attempt to re-create his experiment. This window wraps around both vertically and horizontally to better elongate the simulations lifetime.

You can download the HTML for this HERE.

Conway's Game of Life - Chris Albeluhn's AI Test

Conway's Game of Life

Cellular Automaton
Age color
Trails
Gridlines
Wrap
Generation
0
Population
0
Click and drag to paint. Pick a pattern to stamp it where you click. Space play/pause · N step · R randomize · C clear · right-click erases.