The Game of Life
Conway's Game of Life is a cellular automaton simulation where cells live, die, or reproduce on a 2D grid based on four simple neighbor rules. A concise Python implementation involves creating a grid, counting neighbors for each cell, and updating states simultaneously to simulate "ticks" or generations.
This is an attempt to re-create his experiment. This window wraps around both vertically and horizontally to better elongate the simulations lifetime.
You can download the HTML for this HERE.
Conway's Game of Life
Cellular Automaton
Simulation
Stamp Pattern
Controls
View
Age color
Trails
Gridlines
Wrap
Telemetry
Generation
0
Population
0
Click and drag to paint. Pick a pattern to stamp it where you click.
Space play/pause · N step · R randomize · C clear · right-click erases.